      a     Newtonsoft.Json.xml<linker>
	<assembly fullname="System">
		<!-- No issue on these, though they are quite commonly used. -->
		<type fullname="System.ComponentModel.*Converter" preserve="all"/>
	</assembly>
	<assembly fullname="Newtonsoft.Json">
		<!-- https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/54 -->
		<type fullname="System.Runtime.CompilerServices.NullableAttribute"/>
		<type fullname="System.Runtime.CompilerServices.NullableContextAttribute"/>

		<!-- https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/8 -->
		<!-- https://github.com/jilleJr/Newtonsoft.Json-for-Unity/issues/65 -->
		<type fullname="Newtonsoft.Json.Converters.*Converter" preserve="all" />

		<!-- No issue on these, though they are quite commonly used. -->
		<type fullname="Newtonsoft.Json.Serialization.*NamingStrategy" preserve="all" />
	</assembly>
</linker>
